Lone Ruin (Switch) Review
Lone Ruin builds a strong foundation for a roguelike but lacks the content required to engage players through what is intended to be many runs.
BPM: BULLETS PER MINUTE (Steam) Review
Allowing players to be powerful valkyrie conductors in their own rock opera, BPM: Bullets Per Minute is just plain cool, addictive, and begs for player mastery.
Dead Cells (Nintendo Switch) Review
Inspired by a recent interview, Alex tackles the well-received Dead Cells from Motion Twin. Read why he should’ve played this instant classic far sooner!
One Step From Eden (Steam) Review
One Step From Eden is a game that gives back as much as the player puts in, utilizing a hard to learn but satisfying to master emulation of the mechanics featured in the retro Mega Man Battle Network series.
Dungeon of the Endless (Switch) Review
The Switch port of Dungeon of the Endless pales in comparison to the well-received PC version. Some issues could be ironed out but there’s plenty of core problems holding it back. Alex breaks down those issues in this review.
Chasm (Switch) Review
Chasm checks a lot of boxes for what makes a metroidvania so compelling but ultimately fails to rise above most examples of the genre. That said, Alex still spent late nights playing and recommends it to genre fans.
Exit the Gungeon (Apple Arcade) Review
The quality of Dodge Roll’s Enter the Gungeon carries over incredibly well in Exit the Gungeon, a game that launched alongside the Apple Arcade. We share why this is one of our favorite mobile games yet.