What’s it like to… Shadow of the Colossus (PS2) Time Attack
Sina shares his experience with the Time Attack mode of Shadow of the Colossus on PS2 and how certain gameplay elements lead to conflicting designs.
Why don’t you play Sonic CD?
Looking back at Sonic CD reveals a brilliant entry in the franchise worth playing today. Sina breaks down one of the most overlooked Sonic games in this feature.
Gunstar Heroes Dice Palace Level is Still Mind-Blowing!
While games are full of systems that take ideas from gambling, there are not many out there that embrace the unique flair of gambling’s style. Way back on the Sega Mega Drive though, Gunstar Heroes had an unforgettable stage, the Dice Palace, that’s worth studying today.
Mortal Kombat Mythologies Sub-Zero on Genesis/SNES - Games from Another World
The world of ROM hacks and bootlegs can be a strange place. Guest contributor Sina steps up to guide us through the weird demake bootlegs of Mortal Kombat Mythologies: Sub-Zero, known colloquially as MK5 on Genesis and MK2K on SNES.
Twenty Years Later, I Finished Chrono Trigger
A monster has dwelled in his subconscious for most of his life. Alex finally faces down Lavos as he finishes Chrono Trigger for the first time.
Looking Back at the First Burnout | One Series, One Completely Different Title
As part of a new series that looks at odd games in well-established franchises, Sina dives into the first Burnout but discovers that these games didn’t start out with the same energy they’re known for.
Reflecting on my First Ever Playthrough of Metal Gear Solid (PSX)
After many years of it being a curiosity, Alex takes a full dive into the original Metal Gear Solid for the first time ever. This is a reflection on Metal Gear Solid as a newcomer to Kojima games who just recently finished Death Stranding.
Onimusha Retrospective
The Onimusha franchise once defined the PlayStation 2 but has since been fairly forgotten aside from a recent re-release of the first entry. We break down each of the games in the series and highlight their features, achievements, and merit to players.